Whitney Farms Organic All Purpose Potting Soil 1.5 ft³
SKU: 15950662753

Whitney Farms Organic All Purpose Potting Soil 1.5 ft³

Sale price$15.29 Regular price$16.99
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Ships within 48 hours · Estimated delivery Jul 7 - Jul 12

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Description

Whitney Farms Organic All Purpose Potting Soil 1.5 ft³A rich, premium blend of organic materials and natural fertilizer that allows you to grow beautiful and bountiful container gardens naturally. Just a reminder Gardening can be a dirty business We recommend using gardening gloves and washing your hands afterwards. Use with adult supervision and store in a dry area away from kids and pets. Naturally occurring microbial activity enhances nutrient availability Exclusive mix of organic and natural

A rich, premium blend of organic materials and natural fertilizer that allows you to grow beautiful and bountiful container gardens - naturally. Just a reminder Gardening can be a dirty business We recommend using gardening gloves and washing your hands afterwards. Use with adult supervision and store in a dry area away from kids and pets.
  • Naturally occurring microbial activity enhances nutrient availability
  • Exclusive mix of organic and natural ingredients
  • Great for your favorite indoor and outdoor container plants including vegetables, fruits, flower and herbs
  • 100% biodegradable- kid and pet friendly
  • Contains kelp and alfalfa meal


Features
Country Of Origin US
Department Number 7
Feature 10 Text
Feature 1 Text Naturally occurring microbial activity enhances nu
Feature 2 Text Exclusive mix of organic and natural ingredients
Feature 3 Text Great for your favorite indoor and outdoor contain
Feature 4 Text 100% biodegradable- kid and pet friendly
Feature 5 Text Contains kelp and alfalfa meal
Feature 6 Text
Feature 7 Text
Feature 8 Text
Feature 9 Text
Item Restriction Flag N
Product Source Code A
Product Type Potting Soil
Sub-category Flower and Plant Fertilizer
Shipping Code L
Vendor Name HYPONEX CORPORATION
Vendor Number 72478
Web Order Multiple 1
ISPU Only Item Flag Y
Category Gardening
Merchandise Class Description BAG PRODUCTS
Product Group Description POTTING/TOP-SOILS-LARGEPK
Product Type Noun Soil
Search Field Whitney Farms Organic All Purpose Potting Soil 1.5
Sales Rank 005
Assembly Code N
Delivery Offered N
Display Only Item N
Dollar Velocity Code B
Product Type Code 009010401002
Proposition 65 Flag N
Retail Velocity Code C
Store Availability Rank 04
Unit Velocity Code B
Proposition 65 Warning
What's Included
DIFM Service Code N
Warranty Code N
Old Default Base SKU
Paint Code N
Default Base SKU
Customer Rating 3
Reviews 2
Accessory SKUs
Replacement Part SKUs
Brand Name Whitney Farms
Local SKU Available Stores ALL
Local SKU Store SKUs 7269392
CPO Restriction (AL01;NY01;)
PSS Restriction (AL01;AR01;AZ01;CA01;CO01;GA01;IL01;NY01;OH02;TX03
Organic yes
Bag Capacity/Dry Volume 1.5-cubic-feet
Ideal for Growing all-purpose
Primary Usage gardening
Feed Duration up-to-2-months

Shipping Notes
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Exchange/Return Notes
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SKU: 15950662753

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Tinkerer
West Palm Beach, US
★★★★★ 5
There's nothing else out there that's this comprehensive
Format: Hardcover
Unlike my last review, this one I'm happy to write. I'm a game engine programmer, but I don't have a long history with games, and how their engines are typically structured. Every in-house AAA engine will be different of course, and obviously you won't find books (or typically any docs at all really) on the structure of these behemoths, so the best you can hope for is something that tries to give you the high level overview of what to look for - how a tools pipeline is setup, what subsystems to expect, how they interact, etc. This book provides all of that, and so, so much more. I really can't believe how much is packed in this thing. A really nice section on OS fundamentals, extensive coverage of concurrent programming, tools, audio, physics, it's all there (in one way or another). Like most of these kinds of books, you probably don't want to try and read it front to back (although that would be awesome, who has the time for that?) Instead, I've been going to sections on an as-needed basis and picking up just the stuff I need most at that time, and it's been great. I'm at the point in my career where I'm just not buying as many books as I used to, either because they don't deliver on their promises, they only cover the basics, or they just rehash things that have already been covered extensively in other books. This book's definitely got me excited, because it provides a ton of real-world info that's hard to get anywhere else. 100% recommend to anyone new to game engine software development. UPDATE: 6 months later, and this book continues to amaze. After studying every line of code in the section on memory allocators, I've added this feature to my engine and it works great. Same with quaternions. I just keep finding myself reaching for this book! What a great resource, rock solid.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on August 18, 2019
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Verified Purchase
robert thompson
Grantham, US
★★★★★ 5
Don't peek at the next page.
Format: Hardcover
Basically, best practices in game engine architecture, citing a wide array of game engines used by a wide array of top game makers. Out of a ~1150 page book: The longest chapter is ~150 pages, on Parallelism and Concurrent Programming. Rendering Engine is ~100 pages Collision and Rigid Body Dynamics is ~100 pages 3D Math for Games is ~50 pages I had hoped for treatments on quaternion camera and for entity component system, but alas, no. What I did get was still crucial. The most illuminating guidance was in Engine Support Systems (~50 pages) which talked about best Memory Management, and in Game Loop and Real-Time Simulation which talks about ideal orders of operations in a highly efficient game loop. The first 400 pages of this book are not exclusive to games. A new programmer that wants to do high performance programming can gain a lot from this before it gets into 'primarily' game topics. My strategy for getting through this whale was to never peek at the next page. I did not read (Character) Animation Systems (~100 pages) or Audio (~100 pages), as I do not need them at this time. You can certainly damage the book if you don't keep in mind its weight, or if you do that maneuver where you forcibly open it against its spine. I did that and the binding popped off the backing. It's all in one piece, and it's easier to read. It's a big tome.
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Reviewed in the United States on February 6, 2022
V
Verified Purchase
Vincent Marias
Cuba, US
★★★★★ 5
The Bible, if it was good
Format: Hardcover
I’m not kidding when I say the first 350 pages of this book are quite literally an entire computer science degree. In fact, many CS majors would learn more about some of these subjects here than in their classes. I’m incredibly impressed with the thoroughness and depth of this absolute tome, and I’ll be far more impressed if the binding is able to hold on to all 1200 pages for the whole time it takes me to read it.
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Reviewed in the United States on October 29, 2024
J
Verified Purchase
Joan Rubio
Alexandria, US
★★★★★ 5
Imprescindible
Format: Hardcover
Libro esencial para entender aspectos técnicos y completar la formación de los estudios universitarios .
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on October 15, 2025
P
Verified Purchase
Piotr S.
Birmingham, US
★★★★★ 5
good quality
Format: Hardcover, Format: Hardcover
Content is top notch as always. My 5-stars go mainly to reflect print quality of the book. Text is nice and clear, binding is done in proper cloth spine binding as you would expect from hardcover edition. Ordered my book on Feb 5th, 2019 and received it on Feb 11th, 2019. The book feels solid not like to fall apart right away. No issues like those reported for "Real-Time Rendering, 4th Edition" or "Physically Based Rendering: From Theory to Implementation 3rd Edition" or "3D Math Primer for Graphics and Game Development, 2nd Edition". This one is a keeper, so sad some other CG books had to go beacuse of the quality "issues".
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Reviewed in the United States on February 13, 2019

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