Metabo W 18 L 9-125 Akku Winkelschleifer 18 V 125 mm + 1x Akku 4,0 Ah + Ladegerät + metaBOX
SKU: 50022695857

Metabo W 18 L 9-125 Akku Winkelschleifer 18 V 125 mm + 1x Akku 4,0 Ah + Ladegerät + metaBOX

Sale price$102.22 Regular price$113.58
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Description

Metabo W 18 L 9-125 Akku Winkelschleifer 18 V 125 mm + 1x Akku 4,0 Ah + Ladegerät + metaBOXLieferumfang: 1x Metabo W 18 L 9 125 Akku Winkelschleifer 1x Schutzhaube 1x Sttzflansch 1x Zweilochmutter 1x Zusatzhandgriff 1x Zweilochschlssel 1x Metabo Li Power Akkupack 18 V 4,0 Ah 1x Metabo ASC 55 Ladegert 1x Metabo metaBOX 165 L Produktbeschreibung: Der robuste CAS Akku Winkelschleifer mit starkem Motor und schlanker Bauform ist der perfekte Begleiter fr alle anspruchsvollen Aufgaben. Mit der elektronischen Sicherheitsabschaltung wird das

Lieferumfang:

- 1x Metabo W 18 L 9-125 Akku Winkelschleifer
- 1x Schutzhaube
- 1x Stützflansch
- 1x Zweilochmutter
- 1x Zusatzhandgriff
- 1x Zweilochschlüssel
- 1x Metabo Li-Power Akkupack 18 V 4,0 Ah
- 1x Metabo ASC 55 Ladegerät
- 1x Metabo metaBOX 165 L

Produktbeschreibung:

Der robuste CAS Akku-Winkelschleifer mit starkem Motor und schlanker Bauform ist der perfekte Begleiter für alle anspruchsvollen Aufgaben. Mit der elektronischen Sicherheitsabschaltung wird das Blockieren der Scheibe reduziert und somit ein hoher Anwenderschutz gewährleistet. Ein Überlastschutz schützt den Motor vor Überhitzung und dank des elektronischen Sanftanlaufs startet der Winkelschleifer ruckfrei. Der Wiederanlaufschutz verhindert unbeabsichtigtes Anlaufen nach Akkuwechsel. Dieses Produkt ist kompatibel mit allen 18V-Akkupacks und Ladegeräten der CAS Marken. Die Kombination aus starker Leistung und hohem Anwenderschutz macht den CAS Akku-Winkelschleifer zum perfekten Begleiter für alle Arbeiten rund um das Haus und den Garten.

Technische Daten:

Hersteller: Metabo
Herstellerbezeichnung: W 18 L 9-125
Herstellernummer: 602247840
Akkuspannung: 18 V
Scheiben-Ø: 125 mm
Leerlaufdrehzahl: 8500 /min
Spindelgewinde: M 14
Griffumfang: 191 mm
Gewicht ohne Akkupack: 1.6 kg
Gewicht mit Akkupack: 2.3 kg
Oberfläche schleifen: 5 m/s²
Messunsicherheit K: 1.5 m/s²
Schleifen mit Schleifblatt: 2.5 m/s²
Messunsicherheit K: 1.5 m/s²
Schalldruckpegel: 86 dB(A)
Schallleistungspegel (LwA): 97 dB(A)
Messunsicherheit K: 3 dB(A)


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SKU: 50022695857

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4.6 ★★★★★
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M
Verified Purchase
Mike Athey
Birmingham, US
★★★★★ 2
Content seems good, but support files/code are insufficient, and the code seems illogical in places
Format: Paperback
This books starts out great and the content/approach seems solid. But I ran into several issues when the coding portions were introduced, notably when it came to collisions and destroying enemy game objects. There's scripting to set up a bullet behavior, but from the outset the behavior is buggy, and when the "explosion" behavior is introduced, there's no coding to actually destroy the object you're introducing the explosion behavior to. On top of that, the explosion behavior is tied to the playerObj's "onDeath" function, so ... I'm not sure how any of that ties into destroying an enemy game object. This is about 150 pages in. The go-to method in these cases is, of course, to reference the support files, but these files only include the code and the book images. What's really needed is the Unity project files to ensure the code is being implemented in the components of the game objects and seeing the core structure there. With only the scripts, you can only check your scripts against those, but you can't be sure you're utilizing them correctly and tying it all together in Unity. Granted, I'm still learning the platform, but things like where you're expected to fire a bullet that has no "destroy gameObject" function into an enemy gameObject that also has no such behavior ... and the behavior is tied to the player? There's definitely something amiss. All the while you're dealing with "soft locks" in the test gameplay that could have been immediately addressed, but aren't. And you can't really move forward with such core inconsistencies in place because you fear the problems would just compound from there.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on July 31, 2023
S
Verified Purchase
Shannon
Lexington, US
★★★★★ 5
Very helpful
Format: Paperback
Given as a gift. They wanted to learn about coding and how it works. They found it very helpful and was able to understand it
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 9, 2024
C
Verified Purchase
ChargingBull
Whiting, US
★★★★★ 5
Lots of uses in Roblox
Format: Paperback
Son loves getting these for birthdays and holidays.
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Reviewed in the United States on July 6, 2025
J
Verified Purchase
jeanet
Phoenix, US
★★★★★ 5
Easy to follow
Format: Paperback
My children are able to follow along. Directions aren't too simplistic nor too complicated. Good for adults too. They are using the skills they learned and adding new ones. Happy with this purchase.
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Reviewed in the United States on May 27, 2023
I
Verified Purchase
Internetaholic
Lexington, US
★★★★★ 4
Maybe Outdated
Format: Paperback
I got this for my brother who is attempting to make a game in Roblox. He said a bit of the information doesn't match the current game-making system, but that the book does have a lot of good information regardless.
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Reviewed in the United States on November 26, 2025

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